Tag iPhone

Simplicity and fake wood at the Apple conference

There was not much talk about type leading or grids at WWDC 2010 though the role of design was invoked many times. Neither of these things should be surprising at an event focused on developers of apps for iPad and iPhone, who are largely more focused on the realization of a vision and the writing [...]

Notes on designing the Guardian iPhone app

Finally the Guardian iPhone app is out there – I’m distracted by Tweetdeck and buzzing with excitement. Congratulations to Jon Moore, Andy Brockie, Akemi Takagi and all the others from The Guardian and 2Ergo who I worked with on this. And cheers to Emily Bell, Tim Brooks , Alan Rusbridger and others at GNM for [...]

Inside Apple

All was full speed ahead inside the Apple studios when I went to visit on 12 June. Their top designers took the time to meet with me, and for every minute I was there it was clear that all parts of the machine were geared up to the launch of the iPhone3G, Mobile me and [...]

Musings on design for Print and Web

I think it’s worth posting some ongoing musings on the web app design process as compared to the print design process.

Designing for the web has quite a different set of requirements. I like that you have to constantly think about the structure – where the user goes, how they get there, what they find when they are there and how they get back.

Steve Jobs and the London iPhone party

The iPhone was finally released into the wilds of London today. I went into the Regent Street store with Bobbie (also from the Guardian) to listen to Steve Jobs speak to a fairly small audience. His media handlers seemed a little tense, but to be fair, there was quite a crush of journalists wanting access [...]